Home > Development > iTween Visual Editor 0.4

iTween Visual Editor 0.4

Minor bug fix release and one new feature. iTweenEvents now show an icon in the scene view. You can toggle this on/off individually via the inspector or globally through the Components/iTween submenu.

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Categories: Development Tags: ,
  1. Blenderificus
    November 16, 2010 at 6:10 am

    thanks for the bug fixes 🙂

  2. December 17, 2010 at 2:07 am

    Love the visual Editor. Unfortunately, I still have one problem. How do I call an event via a trigger? I tried this code but get an error.

    function OnTriggerEnter (other : Collider) {
    iTweenEvent.GetEvent(GameObject, “platformToPillarAnim”).Play();

    Assets/Scripts/animationFloatToPillar.js(5,1): BCE0005: Unknown identifier: ‘iTweenEvent’.


  3. December 17, 2010 at 2:15 am

    Never mind, I figured it out by enabling the script.

    function OnTriggerEnter (other : Collider) {
    if(other.gameObject.tag == “Player”)
    GetComponent (“iTweenEvent”).enabled = true;


    • Hakimo
      January 25, 2011 at 8:24 pm

      Hi Eric, I’m having the same problem actually. Did you have to get the component first then trigger the play?

  4. February 15, 2011 at 1:22 am

    Just wanted to say great work, I use iTween almost on a daily basis and it’s made my life much easier 🙂

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