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iTween Visual Editor 0.5
Added integration with Bob’s iTween Path Editor. If you have iTween Path components on your game object you can just select one of them from a nice drop-down list to use as the path for your tween.
Since this integration means the editor requires a copy of the path editor and the visual editor has always required a copy of iTween I’ve decided to start just bundling all of it together. So with version 0.5 when you install the package you’ve got everything you need to get started. It’s laid out in a structure that will work for C# or Javascript based projects.
Categories: Development
itween, unity3d
hi.
i realy like your script but having one problem…
when i use your script to move, the same objekt two or more times along a path(made with the editor).
I get this error “ArgumentException: An element with the same key already exists in the dictionary.”
is there a way to “instanciate” a path or give a randome name.
this is the full error massages…
ArgumentException: An element with the same key already exists in the dictionary.
System.Collections.Generic.Dictionary`2[System.String,iTweenPath].Add (System.String key, .iTweenPath value)
iTweenPath.OnEnable () (at Assets/Plugins/iTweenPath.cs:17)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
licht spwan oben:Update() (at Assets/my scripts/licht spwan oben.js:30)
I’m afraid I don’t understand exactly the problem you are having. Are you saying you start the tween along the path and the tween completes and then you start the tween again and then it fails?